![]() ![]() + Changed Specular Blinn-Phong model of computation to Phong. – Closed many gaps between the head and body several NPCs mostly. ![]() – When a weapon hits water, the water waves are no longer diagonal in the air. + Rim lighting and subsurface scattering for NPCs installed. + Rim lighting, soft water and soft particles can not be turned off. – Support for Shader 1.4 and 2.0 was removed. + Add self-shadowing in the light calculation. + Dynamic shadows hide now from a distance. – Fixed shadow problem that occurred from the Radeon 4000 series graphics cards. + For modders: Now, some expanded Free Points can be used (“Ghosts”), which can be associated readme files. – If you get enough experience points to a shock for two level up, you go to actually two stages. – Fixed a guru when watching without ResultItem recipes. – Fixed a guru in the summoning of magical fog during a close combat. + If a voice file is missing, then substitute subtitles automatically displayed, even if you have not activated the subtitle option. – Fixed a timing problem on multi-core processors (can Timer.ThreadSafe in ge3.ini be switched on or off). + Dynamic shader caching to reduce stuttering. + The font used in the game is now set via the ge3.ini. + The parameter “Render.DisableFocusNames” in ge3.ini switches now all marquee text in the game. + Removed limit the screen aspect ratios. + When you first start playing automatically the desktop resolution is used. + Improved automatic determination of appropriate graphics settings. + The resource cache is not set (is always calculated individually). #GOTHIC 3 WHERE IS THE GURU PATCH PATCH#Enjoy! Gothic 3 Community Patch 1.75 Changelog: Framework #GOTHIC 3 WHERE IS THE GURU PATCH UPDATE#This update will be rolled out in the coming days and you can find below its entire changelog. This new update comes with dynamic shader caching to reduce stuttering, improved shadows quality, improved animations and Bloom / HDR effects, native support for FXAA, and texture adjustments. Mad Vulture Games, descendants of the Community Patch Team for Gothic 3, have released the changelog of their upcoming 1.75 Unofficial Community Patch v1.75 for the third part of the Gothic series. ![]()
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